| Alfred Evert | 2003-04-04 |
03.02. Overlays
Sea Waves
At picture 03.02.01 schematically is shown a section of ´sea with waves´. First impression probably is, that wave is not drawn exactly. For us, ´nice´ waves are like sinus-waves. At chapter No Cross-Waves for example is shown a wave sinus-shaped (produced by throwing stone onto water surface). These waves result of lifting and falling by symmetric process.
Waves of sea however are produced and driven by wind (here running from right side to left), and waves result of turning water movements. Indeed, these waves show ´valleys´ much longer than ´mountains´, like every water-sportsman knows - and doesn´t like ´short-waved´ seas.
At this picture left side is marked a line of water parts, from bottom of resting water up to a waves tip. Further right side are drawn only these ´connecting lines´ between each corresponding water parts. These red lines e.g. could also represent long stalks of seaweed.
If now a wave-mountain becomes wave-valley (like drawn further right side), water masses of mountain has to sink down, i.e. waters previously positioned there has to escape. This motion is marked by diverse connecting lines, all of same lengths however bended to right side more or less. Water parts downside as a whole are moving like water parts of surface, in total of same size.
Circled Movement
This animation shows even smaller section with that wave ´rolling´ from right to left side. Appearance are water movements-ahead, while reality is resting water downside and swinging movements of connecting line, i.e. of neighbouring water parts further upward.
Very deep Effect
At this picture however, it´s obviously not fact. So points of ´resting´ water should be much deeper. Appearance of wave at surface thus practically is only symptom of much wider water movements in much deeper regions.
This insight is rather important for movements of ether, cause within ether no parts can shift e.g. alongside inner border surfaces. Within ether thus each wide movement (analogue to wave at water surface) demands rather large area of balancing movements (by really ´astronomic´ relations, e.g. by millions larger distances).
Different Speeds
At A are marked diverse positions of a water particle during movement´s process (blue points). This part of water does turning movement (E) at rather short radius. It´s turning point (F) by itself is moving at circled track with rather long radius around second turning point (G).
So movements of sea waves are not only simple circled movements, but real movement´s pattern results of overlay of at least two circled movements. This movement-system shown at A, now is overlapped by analogue movement´s pattern at both sides (thus not only next to left and right side, but real overlaps continuously), where each neighbouring movement is phase-shifted (rather important aspect within ether, described at later chapters).
So each simple sea wave is system of rather complex overlaying turning movements. These movements are possible within two dimensions (like here at surface of pictures), cause water parts can shift alongside neighbouring parts.
Analogue to these processes are movements of ether, however there are no separated parts, so neighbours can not shift alongside each other. That´s why movements of ether within ether all times must occur into all three dimensions same time (as discussed next chapter).
Different Tracks
At B as an example, radius are arranged vice versa: around central turning point (K) is drawn turning at short radius. At each position of that circled track second turning works at much longer radius (L). Resulting of this combination is spiral track becoming steady more narrow (positions at blue points) and at following phase becoming steady more wide (positions at grey points).
At C opposite, constellation is analogue to A, however radius of outer turning is some larger and relation of angles speeds is different. Instead of oval track (at A), now results two wide and two narrow bows, where absolute speed is quite different.
At D, speed of outer turning is increased once more, so many loops come up, however differences of speeds and distances are less.
These few examples may demonstrate, overlays of two circle-round turning movements with each constant turning speed, depending at relations of speeds and radius result most different tracks with most different absolute speeds (like discussed in details at some following chapters).
These considerations concerning sea waves thus are not to transfer one-by-one to movement´s processes of ether (cause water exists of parts while ether is part-less). Nevertheless, possibilities like problems shown here are similar within ether. However, within ether all movements must show into all three dimension same time - like detailed at following chapter by some geometric aspects.
Here are discussed sea waves, thus an appearance of material world. As mentioned above, these ´material´ movements are not quite similar to possibilities of movements of ether (cause ether has no parts, opposite e.g. to water). Nevertheless, some essential elements resp. problems of ether movements can well be demonstrated by example of sea waves.
Deep Waves
Wave is not only matter of surface but waves reach far down waters. However anywhere deep downside, water keeps calm, here marked by stationary points downside of picture.
At this picture right side, diverse connecting lines from resting water (of one point downside) with their different curves are drawn together, resulting well known fact, waves in reality exist of turning movements. Waves at surface indeed produce impression of water masses running ahead, however waters in principle stay stationary, are only moving at circled tracks.
Water parts can shift alongside each other. Nevertheless water masses between connecting lines should be constant, i.e. should shown same cross-sectional surface all time. This picture of submarine movies with swinging seaweed is well known, and distances between these ´trees´ should be constant all times.
Water of surface ´storms´ ahead rather fast, at least water-mountains, while waters downside swing back relative slow. This process is not to achieve by simple circled movement (like at picture upside), cause this turning movement would simply turn constant speed at constant radius. Different speeds at different radius demand overlay of circled movements. Some samples of that kind of overlays are shown at picture 03.02.03.
Resulting of overlay of these both turning movements is spiral track (blue and grey) of that water particle. Speed of each section of track is marked by different distances between points. Upside are overlaid both movements showing actually to left side, i.e. there water moves fast ahead to left side. Downside however, turning at short radius shows into opposite direction of turning at long radius, so water down there moves slowly back to right side.
At following chapters diverse overlays of turning movements are involved. Therefore at this picture 03.02.03 are drawn some further variations.
03.03. Volumes and Shapes
Ether-Physics and -Philosophy